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Liv Erickson

Liv Erickson

13 posts •
hubs

A New Year, A New Hubs

An updated look & feel for Hubs, with an all-new user interface, is now live. Just over two years ago, we introduced a preview release of Hubs [https://blog.mozvr.com/introducing-hubs-a-new-way-to-get-together-online/]. Our hope

Liv Erickson Liv Erickson

Scaling Virtual Events with Hubs and Hubs Cloud

Virtual events are unique, and each one has varying needs for how many users can be present. In this blog post, we’ll talk about the different ways that you can consider concurrency

Liv Erickson Liv Erickson
social

Announcing Hubs Cloud

Hubs Cloud [https://hubs.mozilla.com/cloud/] is a new product offering from the Mozilla Mixed Reality group that allows companies and organizations to create their own private, social spaces that work with

Liv Erickson Liv Erickson
hubs

Sharing Virtual Spaces is More than a Headset

One of the questions that the Hubs [https://hubs.mozilla.com/]team is often asked is about the benefits of shared virtual environments compared to traditional video conferencing. While Hubs was built to

Liv Erickson Liv Erickson
social

Happy New Year from Hubs!

As we wrap up 2019, The Hubs team says thank you to the Mozilla Mixed Reality Community for an incredible year! We’ve been looking back and we’re excited about the key

Liv Erickson Liv Erickson
Tools

A Year with Spoke: Announcing the Architecture Kit

Spoke, our 3D editor [https://hubs.mozilla.com/spoke] for creating environments for Hubs [https://hubs.mozilla.com/], is celebrating its first birthday with a major update. Last October, we released the first

Liv Erickson Liv Erickson
hubs

Virtual identities in Hubs

Identity is a complicated concept—who are we really? Virtual spaces make this even harder. Having control over our representation and identity online is a critical component of safety and privacy, and platforms should prioritize user agency.

Diane Hosfelt Diane Hosfelt
hubs

Creating privacy-centric virtual spaces

As immersive devices become more affordable, social spaces in virtual reality (VR) will become more integrated into our daily lives. If social VR is the next evolution of this, what approaches will result in spaces that respect user identities, autonomy, and safety?

Diane Hosfelt Diane Hosfelt

New Avatar Features in Hubs

It is now easier than ever to customize avatars for Hubs [https://hubs.mozilla.com]! Choosing the way that you represent yourself in a 3D space is an important part of interacting in

Liv Erickson Liv Erickson

Hubs July Update

We’ve introduced new features that make it easier to moderate and share your Hubs experience. July was a busy month for the team, and we’re excited to share some updates! As

Liv Erickson Liv Erickson

Check out Hubs on Oculus Quest!

We’re excited to share that Hubs is now available on Quest, the new standalone VR headset from Oculus. Because Hubs is web-based, there are no applications to install or limits on cross-platform

Liv Erickson Liv Erickson

Spoke, now on the Web

Spoke, the editor that lets you create 3D scenes for use in Hubs [https://hubs.mozilla.com/], is now available as a fully featured web app [https://hubs.mozilla.com/spoke]. When we

Robert Long Robert Long
hubs

Announcing the Hubs Discord Bot

We're excited to announce an official Hubs integration with Discord, a platform that provides text and voice chat for communities. If you are interested in participating in the beta, learn more at: hubs.mozilla.com/discord

Liv Erickson Liv Erickson
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