WebVR Navigation Study for 3DoF Devices Over the past few months I’ve been building VR demos and writing tutorial blogs. Navigation on a device with only three degrees of freedom (3dof) is tricky, So I decided to do
WebXR Progressive WebXR Imagine you wanted to have your store’s web page work in 2D, and also take advantage of the full range of AR and VR devices. WebXR will provide the foundation you need
A-Frame Developing an A-Frame Teleport Component Want to jump right to it? Try the demos [https://fernandojsg.github.io/aframe-teleport-controls]! Make sure you have a WebVR-enabled browser [https://webvr.info/get-chrome/]. In Chromium, enable the flags for chrome://flags/
Case Studies Making Sechelt With three.js and Cinema 4D A collaboration with Ricardo Cabello [https://twitter.com/mrdoob] of three.js [https://github.com/mrdoob/three.js/]. Inspired by the coastline of British Columbia and the work of Roy Henry Vickers [http: