Mixed Reality Why Researchers Should Conduct User Testing Sessions in Virtual Reality (VR): On Using Hubs by Mozilla for Immersive, Embodied User Feedback Amidst the pandemic, our research team from Mozilla and The Extended Mind ( www.extendedmind.io) performed user testing research entirely in a remote 3D virtual space where participants had to BYOD (Bring Your
A Guide to Running a XR Usability Study This article is part four of the series that reviews the user testing conducted on Hubs by Mozilla, a social XR platform. Previous posts in this series have covered insights related to accessibility
How XR Environments Shape User Behavior In previous research, The Extended Mind has documented how a 3D space automatically signals to people the rules of behavior [https://medium.com/@jessica.outlaw/the-place-creates-rules-of-behavior-6ae0c3194108] . One of the key findings of that
Close Conversation is the Future of Social VR In many user experience (UX) studies, the researchers give the participants a task and then observe what happens next. Most research participants are earnest and usually attempt to follow instructions. However, in this
Hubs by Mozilla: Immersive Communication on Any Device Hubs by Mozilla lets people meet in a shared 360-environment using just their browser. Hubs works on any device from head-mounted displays like HTC Vive to 2D devices like laptops and mobile phones.