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A-Painter

A collection of 5 posts

A-Frame

A-Painter performance optimizations

Introduction A-Painter was the first demo we made using A-Frame. It was released more than a year ago, and it’s still one of the most popular WebVR experiences shown at meetups and

Fernando Serrano Fernando Serrano
A-Frame

glTF Exporter in three.js and A-Frame

A brief introduction When creating WebVR [https://webvr.rocks/] experiences developers usually face a common problem: it’s hard to find assets other than just basic primitives. There’re several 3D packages to

Fernando Serrano Fernando Serrano
Tutorials

Creating a new A-Painter brush using the Brush API

In this tutorial we will take the minimum steps required to create a very simple brush for A-Painter, a VR painting experience made by Mozilla VR [http://mozvr.com] built with A-Frame [http:

Diego F. Goberna Diego F. Goberna
Tutorials

Mastering A-Painter

It has been almost four months since we released A-Painter [https://blog.mozvr.com/a-painter/]. We've received lots of compliments, help and feedback from users and developers. Thanks for your support! Now that

Diego F. Goberna Diego F. Goberna
Tools

A-Painter: Paint in VR in Your Browser

Want to start painting now? Head to https://aframe.io/a-painter! Make sure you have a WebVR-enabled browser [https://webvr.info/get-chrome/]. In Chromium, enable the flags for chrome://flags/#enable-webvr and chrome:

Fernando Serrano Fernando Serrano
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