A-Frame A-Painter performance optimizations Introduction A-Painter was the first demo we made using A-Frame. It was released more than a year ago, and it’s still one of the most popular WebVR experiences shown at meetups and
A-Frame glTF Exporter in three.js and A-Frame A brief introduction When creating WebVR [https://webvr.rocks/] experiences developers usually face a common problem: it’s hard to find assets other than just basic primitives. There’re several 3D packages to
Tutorials Creating a new A-Painter brush using the Brush API In this tutorial we will take the minimum steps required to create a very simple brush for A-Painter, a VR painting experience made by Mozilla VR [http://mozvr.com] built with A-Frame [http:
Tutorials Mastering A-Painter It has been almost four months since we released A-Painter [https://blog.mozvr.com/a-painter/]. We've received lots of compliments, help and feedback from users and developers. Thanks for your support! Now that
Tools A-Painter: Paint in VR in Your Browser Want to start painting now? Head to https://aframe.io/a-painter! Make sure you have a WebVR-enabled browser [https://webvr.info/get-chrome/]. In Chromium, enable the flags for chrome://flags/#enable-webvr and chrome: