A-Frame A-Painter performance optimizations Introduction A-Painter was the first demo we made using A-Frame. It was released more than a year ago, and it’s still one of the most popular WebVR experiences shown at meetups and
A-Frame glTF Exporter in three.js and A-Frame A brief introduction When creating WebVR experiences developers usually face a common problem: it’s hard to find assets other than just basic primitives. There’re several 3D packages to generate custom objects
Tutorials Creating a new A-Painter brush using the Brush API In this tutorial we will take the minimum steps required to create a very simple brush for A-Painter, a VR painting experience made by Mozilla VR built with A-Frame. For example, a brush
Tutorials Mastering A-Painter It has been almost four months since we released A-Painter. We've received lots of compliments, help and feedback from users and developers. Thanks for your support! Now that you're familiar with the basics,
Tools A-Painter: Paint in VR in Your Browser Want to start painting now? Head to https://aframe.io/a-painter! Make sure you have a WebVR-enabled browser. In Chromium, enable the flags for chrome://flags/#enable-webvr and chrome://flags/#enable-gamepad-extensions. Firefox support